Come play this Gameboy inspired puzzle game where you are a capybara trapped in a space warehouse. The only useful thing you find is a remote laying around from forgetful managers. You discover it can rotate the warehouse causing gravity to shift. It's up to you to escape this maze of danger in your tiny cardboard ship so you're free to eat oranges another day. Try to use least amount of rotations possible when playing the game. Some levels may only take one well timed rotation to beat.

Controls:

W,A,S,D: to move player up, down, left, and right

J,K: rotate screen clockwise or counter clockwise to shift gravity

R: restart game

Note: Not all planned features made it to the build due to time constraints such as a menu screens, unimplemented art, levels and sound effects. Also of course some bugs.

Team Credits:

Game/level Designer and Pixel Artist- Tinkergolem

Music and SFX - Waker0

Music and SFX Asst. - Tacocrazy08

Programming - lucasForato

Programming - rfbatista

1st Cabybara sprite used as a basis for final version- JaydinTinch

Comments

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Gameplay is fun and music works well together! also the art is pretty good but a bit dark for my likings. All in all a pretty cool game!